Action RPG Prototype Update
Action RPG Prototype » Devlog
Update
Hello there, it's been a while! Here is an Update with lots of changes! (Everything you see is bound to change, and does not represent the final game) Since I'm working alone on this project, things may take a while.
- There are some visual changes here and there with some new prototype models!
- You can now level up at "Level-Up-Statues", scattered around the dungeon, with orbs you collect on the way (Orbs are your currency in this game) [Just walk into the glowing field, press <A>/Space to accept and <B>/Escape to cancel out of the menu]
- Added all kinds of traps and obstacles
- Added new enemies for testing
- Added a combo-attacking system (If you "spam" the attack button, you will perform a combo-attack, up to three hits)
- Added a "standing-dodge" (Stand still and press the dodge button)
- Added new Subweapons (You can switch subweapons, just by walking over them. Old subweapons will get thrown out and can be recollected)
Download the new version and let me know what you think! I would appreciate feedback of any kind! (Bugs, Glitches, Critique, ...)
Playing with a controller is advised!
Controller: <A> Attack /Accept; <B> Dodge/Cancel; <X> Throw Subweapon; Left-stick/D-Pad 8-Directional Movement
Keyboard: <Ctrl> Attack; <Space> Accept; <Alt> Dodge; <Shift> Throw Subweapon; <W,A,S,D> 8-Directional Movement
Files
Action_RPG_Prototype_ver2_0.3.7_x32.zip 14 MB
Sep 07, 2018
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